در Silent Hill، شما نقش هری ماسون را به عهده می گیرید، که همسر خود را از دست داده است و در تلاش است غم از دست دادن همسرش را با بردن دخترش به یک سفر جاده ای طولانی از خود دور کند. پس از تصادف ماشین در حومه شهر پر رفت و آمد Silent Hill ، شما بعد از به دست آوردن آگاهی خود باید برای پیدا کردن دخترتان، که قبلا در عقب ماشین خوابیده بود، و صحنه را ترک کرده یا دزدیده شده است به شهر بروید و رازهایی را که هفت سال پس از یک آتش سوزی مهیب شهر را تهدید میکنند، افشا کنید.
از ویژگی های این بازی میتوان به هیولا های ترسناک، معماهای پیچیده، یک شهر واقعی و بیشتر از همه، نور پردازی و جلوه های صوتی Silent Hill اشاره کرد. سازندگان بازی چهار پایان مختلف را براساس عملکرد شما در طول بازی ایجاد کردند، بنابراین فکر کنید، سریع و امیدوار باشید که به بهترین نتایج ممکن برسید.
In Silent Hill, you assume the role of widower Harry Mason, who is trying to get away from the pain of his wife's loss by taking his daughter on a road trip. After a car accident on the outskirts of the resort town of Silent Hill, you regain consciousness to find that your daughter, who was previously asleep in the backseat, has left--or has been taken--from the scene. To find her, you must go into town and unlock the secrets that linger seven years after a tragic fire scarred the town.
The game features formidable monsters, perplexing puzzles, a realistic 3-D town, and, most of all, an acute sense of foreboding caused by Silent Hill's creative lighting and sound effects. The makers have included four different endings, based on performance throughout the game, so think, be quick on your feet, and hope for the best of all possible outcomes.
A downright creepy "survival horror" title, Silent Hill succeeds where most Resident Evil-inspired titles suck: keeping you hooked and instilling you with fear throughout the game. Players are cast as Harry Mason in his desperate search for his daughter, who mysteriously disappeared after their car crashed into a gully outside of a desolate resort town.
The 3-D environments in Silent Hill are bathed in fog or darkness, making its dismal setting all the more eerie; this also allows for some spectacular lighting effects when using a flashlight in the dark. Granted, there are some pretty coarse graphics being obscured here, but it's a fair trade-off, considering the game's short load times.
Silent Hill is played from a third-person perspective, viewed from both fixed and moving camera angles. As with similar games, the viewpoint can be awkward at times, especially during combat, which here is so clunky that you should try to avoid it whenever possible--something you should do anyway, as this isn't Tomb Raider.
Rather than resort to cheap scare tactics, Silent Hill features a gameplay twist that works very well with its limited visibility environments. Harry carries a radio with him that crackles with static whenever the game's nasties are near, and continues until they're no longer in the vicinity or have been killed off. (Enemies may require further whacking when they're down, as they like to play dead.) Additionally, the supported Dual-Shock controller pulsates in a heartbeatlike fashion whenever you're moderately or seriously injured. --Joe Hon